Today I received an email in which I asked about python and how to display a text message. I hate this approach, especially on the internet there are hundreds of materials on this subject.
This made me remember my blog and I write a new tutorial on pygame.
I use the old class from last pygame tutorials, see here.
The source code it's pretty simple.
The news is function show_text().
To do this I use pygame functions, see pygame documentation.
Let's see the final source code.
import pygame
from pygame.locals import *
screen_mode = (640, 480)
color_black = 0, 0, 0
class Game:
def __init__(self):
pygame.init()
self.screen = pygame.display.set_mode(screen_mode)
pygame.display.set_caption("Pygame text window")
self.quit = False
def update(self):
print "update function"
self.show_text()
return
def draw(self):
self.screen.fill(color_black)
self.show_text()
pygame.display.flip()
def show_text(self):
font = pygame.font.Font(None, 36)
text = font.render("Hello World!", 1, (100, 100, 100))
textpos = text.get_rect()
textpos.centerx = self.screen.get_rect().centerx
self.screen.blit(text, textpos)
def mainLoop(self):
while not self.quit:
for event in pygame.event.get():
if event.type == pygame.QUIT:
self.quit = True
elif event.type == pygame.MOUSEBUTTONDOWN:
print pygame.mouse.get_pressed()
self.update()
self.draw()
if __name__ == '__main__':
game = Game()
game.mainLoop()
The result is this: